An Interactive Story Decision-Making Game for Mental Health Awareness.
Maria Andréia F. RodriguesThiago R. C. de OliveiraDaniel L. de FigueiredoEdilson O. Maia NetoAlexandre A. A. AkaoGuilherme H. M. de LimaVitoria L. N. SilvaAnderson L. KarlPublished in: SeGAH (2022)
Keyphrases
- mental health
- interactive storytelling
- decision making
- interactive narrative
- computer games
- educational games
- video games
- decision makers
- user friendly
- virtual characters
- data mining
- situation awareness
- role playing game
- game theory
- user interaction
- decision support system
- decision support
- game based learning
- prospect theory
- decision process
- nash equilibrium
- business intelligence
- fuzzy logic
- game design
- game play
- support systems
- virtual reality
- mobile games
- digital storytelling
- cooperative
- story telling
- multi agent decision making
- artificial intelligence