Media synchronization between voice and movement of avatars in networked virtual environments.
Yutaka IshibashiKatsunori InazumiShuji TasakaToshio AsanoPublished in: Advances in Computer Entertainment Technology (2004)
Keyphrases
- virtual environment
- multimedia
- virtual reality
- virtual world
- multi user
- physical environment
- digital media
- collision detection
- virtual characters
- computer graphics
- learning processes
- serious games
- virtual objects
- voice over internet protocol
- media streams
- role play
- interaction model
- virtual humans
- virtual space
- synthetic characters
- physical world
- real time