gEYEded: Subtle and Challenging Gaze-Based Player Guidance in Exploration Games.
Michael LankesAndreas HaslingerChristian WolffPublished in: Multimodal Technol. Interact. (2019)
Keyphrases
- game play
- boolean games
- two player games
- repeated games
- eye tracking
- pure nash equilibria
- video games
- board game
- eye movements
- computer poker
- imperfect information
- human players
- game players
- card game
- evaluation function
- multi player
- game mechanics
- search algorithm
- game based learning
- game theoretic
- game design
- educational games
- computer games
- game theory
- game development
- gaze estimation
- game playing
- serious games
- gaze control
- eye typing
- nash equilibrium
- congestion games
- real world