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A platform for dynamic microcell redeployment in massively multiplayer online games.
Bruno Van Den Bossche
Tom Verdickt
Bart De Vleeschauwer
Stein Desmet
Stijn De Mulder
Filip De Turck
Bart Dhoedt
Piet Demeester
Published in:
NOSSDAV (2006)
Keyphrases
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massively multiplayer online games
real time
multiresolution
hidden markov models
dynamic environments
database
real world
feature selection
high quality
multiscale
reinforcement learning
data structure
expert systems
data model
dynamically changing
dynamically updated