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Friends With Benefits: Plausible Optimism and the Practice of Teabagging in Video Games.

Brian Myers
Published in: Games Cult. (2019)
Keyphrases
  • video games
  • learning experience
  • game design
  • computer games
  • educational games
  • game play
  • learning tools
  • game playing
  • commercial games
  • machine learning
  • game development
  • serious games
  • game based learning
  • game engine