GuessingCarbs - A Serious Game About Healthy Nutrition in Old Age Combining Virtual and Tangible Components.
Christian EichhornDavid A. PlecherAnnabel TrilkAtsushi HiyamaGudrun KlinkerPublished in: HCI (40) (2022)
Keyphrases
- serious games
- virtual environment
- augmented reality
- game design
- game play
- virtual reality
- game engine
- management system
- video games
- virtual world
- design principles
- communication skills
- educational games
- computer games
- learning processes
- learning scenarios
- case study
- knowledge base
- adaptive hypermedia
- artificial intelligence
- machine learning