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Spline and Ideal: from Real to Virtual Sculptures, and Back.

Eric BittarOlivier NocentAnne Heff
Published in: ICCVG (2004)
Keyphrases
  • virtual environment
  • real time
  • multiresolution
  • least squares
  • neural network
  • image processing
  • real life
  • virtual world
  • augmented reality
  • machine learning
  • decision trees
  • virtual space