How digital scaffolds in games direct problem-solving behaviors.
Chuen-Tsai SunDai-Yi WangHui-Ling ChanPublished in: Comput. Educ. (2011)
Keyphrases
- game theory
- computer games
- artificial intelligence
- knowledge acquisition
- game design
- computer based learning environments
- human behavior
- analogical reasoning
- solving problems
- instructional design
- game theoretic
- digital media
- problem based learning
- minority game
- multiple representations
- digital curves
- nash equilibria
- explanation based learning
- serious games
- educational games
- video games
- search algorithm