JEDi - a digital educational game to support student training in identifying portuguese-written fake news: Case studies in high school, undergraduate and graduate scenarios.
Treice de Oliveira MoreiraClaudio Azevedo PassosFlávio Roberto Matias da SilvaPaulo Márcio Souza FreireIsabel Fernandes de SouzaCláudia Rödel Bosaipo Sales da SilvaRonaldo Ribeiro GoldschmidtPublished in: Educ. Inf. Technol. (2024)
Keyphrases
- high school
- high school students
- educational games
- case study
- conceptual understanding
- science students
- student teachers
- student achievement
- middle school
- undergraduate and graduate
- children learn
- grade students
- college students
- video games
- learning scenarios
- attitudes toward
- serious games
- knowledge management
- college level
- introductory programming
- science teachers
- learning tools
- project based learning
- science classroom
- teachable agent
- game play
- literature review
- intelligent tutoring systems
- science learning
- e learning
- technology enhanced learning