Memory and processing architecture for 3D voxel-based imagery.
Arie E. KaufmanReuven BakalashPublished in: IEEE Computer Graphics and Applications (1988)
Keyphrases
- processing elements
- memory management
- real time
- parallel architecture
- distributed processing
- random access
- processing units
- computational power
- management system
- computer vision
- hardware implementation
- associative memory
- memory space
- memory requirements
- hardware architecture
- memory access
- parallel computers
- memory hierarchy
- memory usage
- network architecture
- data processing
- multiscale
- computing power
- limited memory
- parallel processing
- parallel processors
- software architecture
- satellite imagery
- infrared
- image data
- image processing