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High-Fidelity Prototyping of Interactive Systems Can Be Formal Too.
Philippe A. Palanque
Jean-François Ladry
David Navarre
Eric Barboni
Published in:
HCI (1) (2009)
Keyphrases
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high fidelity
interactive systems
human computer interaction
real time
medical image compression
digital entertainment
high quality
user interface
real environment
high resolution
development process
video conferencing
e learning
reinforcement learning
multi agent
multi modal