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Stereoscopic Vision in Desktop Augmented Reality - User Performance in the Presence of Conflicting Depth Cues.
Gustavo Rovelo
Francisco Abad
M. Carmen Juan
Emilio Camahort
Published in:
GRAPP/IVAPP (2012)
Keyphrases
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augmented reality
user interface
depth cues
depth perception
human computer interaction
virtual reality
stereo vision
computer vision
real scenes
vision system
visual cues
real time
low level
depth map
virtual environment
depth information
motion estimation
stereoscopic video