Developing a play-anywhere handheld AR storytelling app using remote data collection.
Gideon RaeburnMartin WeltonLaurissa TokarchukPublished in: Frontiers Comput. Sci. (2022)
Keyphrases
- data collection
- augmented reality
- handheld devices
- social networking
- data collection and analysis
- real time
- data analysis
- mobile devices
- lightweight
- mobile applications
- wireless sensor networks
- collecting data
- mobile phone
- virtual reality
- card game
- live video
- sensor networks
- video games
- user experience
- virtual objects
- human computer interaction
- user interface
- databases