Predicting Player Performance in Tactical Games with the Lightgbm Algorithm.
Slawomir PioronskiTomasz GóreckiPublished in: ICME Workshops (2023)
Keyphrases
- worst case
- preprocessing
- optimization algorithm
- improved algorithm
- expectation maximization
- k means
- learning algorithm
- dynamic programming
- computational complexity
- optimal solution
- times faster
- similarity measure
- matching algorithm
- cost function
- computational cost
- high accuracy
- simulated annealing
- linear programming
- neural network
- tree structure
- image segmentation
- segmentation algorithm
- image sequences
- probabilistic model
- significant improvement