Heritage Destruction and Videogames: A Perverse Relation.
José Antonio González ZarandonaAdam ChapmanDarshana JayemannePublished in: DiGRA Conference (2017)
Keyphrases
- video games
- learning experience
- educational games
- game play
- game design
- digital libraries
- game playing
- authoring tool
- augmented reality
- computer games
- game engine
- cultural heritage
- student engagement
- game based learning
- computer supported collaboration
- game mechanics
- middle school
- serious games
- learning tools
- metadata
- commercial games
- secondary education
- reinforcement learning