A Quasilinear-Time Algorithm for Tiling the Plane Isohedrally with a Polyomino.
Stefan LangermanAndrew WinslowPublished in: CoRR (2015)
Keyphrases
- experimental evaluation
- learning algorithm
- three dimensional
- neural network
- objective function
- evolutionary algorithm
- partial differential equations
- times faster
- path planning
- clustering method
- theoretical analysis
- computational cost
- np hard
- cost function
- preprocessing
- computational complexity
- data structure
- similarity measure