Designing of marker-based augmented reality learning environment for kids using convolutional neural network architecture.
Ajaya Kumar DashSantosh Kumar BeheraDebi Prosad DograPartha Pratim RoyPublished in: Displays (2018)
Keyphrases
- augmented reality
- learning environment
- fiducial markers
- learning activities
- tangible interaction
- virtual objects
- human computer interaction
- mixed reality
- virtual reality
- learning process
- learning outcomes
- markerless
- real scenes
- real environment
- mobile augmented reality
- learning systems
- live video
- head mounted display
- molecular structures
- promising experimental results demonstrate
- learning platform
- user interface
- computer generated images
- learning objects
- computer generated imagery
- expert systems