A Systematic Review on Improving Health Literacy in Rural Africa Using Mobile Serious Games.
Ismaila OuedraogoBorlli Michel Jonas SomeRoland BenedikterGayo DialloPublished in: ICIMTH (2022)
Keyphrases
- serious games
- systematic review
- rural areas
- virtual environment
- empirical studies
- mobile devices
- socio economic
- educational games
- health information
- intelligent tutoring
- design principles
- video games
- developing countries
- game design
- game play
- information and communication technologies
- game based learning
- game engine
- internet access
- computer games
- health care
- virtual characters
- mobile phone
- game development
- learning processes
- usability testing
- data structures and algorithms
- communication skills
- social skills
- adventure game
- educational tools
- databases
- digital games
- online learning
- relational databases
- reinforcement learning
- case study
- artificial intelligence
- learning algorithm
- real world