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Improving students' problem-solving abilities through answering questions in metaverse games: taking GOXR software as an example.
Ting-Sheng Weng
Ting-Hsuan Lin
Published in:
Smart Learn. Environ. (2024)
Keyphrases
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answering questions
cognitive skills
learning environment
e learning
collaborative learning
learning experience
artificial intelligence
question answering
learning styles
game based learning
intelligent tutoring systems
educational games
question answering systems
commonsense reasoning