Language-Driven Play: Large Language Models as Game-Playing Agents in Slay the Spire.
Bahar BateniJim WhiteheadPublished in: FDG (2024)
Keyphrases
- game playing
- language model
- opponent modeling
- multi player
- language modeling
- game players
- n gram
- multi agent systems
- probabilistic model
- human players
- tic tac toe
- general game playing
- video games
- document retrieval
- information retrieval
- speech recognition
- game tree search
- query expansion
- multi agent
- imperfect information
- game tree
- retrieval model
- context sensitive
- programming language
- language modelling
- statistical language models
- pseudo relevance feedback
- language models for information retrieval
- test collection
- smoothing methods
- attitudes toward
- game play
- board game
- natural language
- reinforcement learning
- bayesian networks
- relevance model
- document ranking
- game theoretic
- information retrieval systems
- context dependent
- computer games
- query terms
- relevant documents