Do Good Gamers Make Good Students? Sid Meier's Civilization and Performance Prediction.
Alexander SimonsMarkus WeinmannStefan FleischerIsabell WohlgenanntPublished in: ICIS (2015)
Keyphrases
- student learning
- higher education
- learning activities
- distance learning
- learning environment
- prediction accuracy
- tutoring system
- learning styles
- learning experience
- game play
- undergraduate students
- computer science students
- problem based learning
- e learning
- online course
- high school students
- learning outcomes
- university students
- learning process
- high school
- computer supported collaborative learning
- intelligent tutoring systems
- collaborative learning
- college students
- computer programming
- student engagement
- programming course
- subject matter
- science learning
- grade students
- concept maps
- university level
- students learning
- educational settings
- computer assisted instruction
- information technology
- mobile learning
- open ended