Login / Signup
Real-time Interactive Snow Simulation using Compute Shaders in Digital Environments.
Andreas Junker
George Palamas
Published in:
FDG (2020)
Keyphrases
</>
real time
high fidelity
real environment
data sets
interactive systems
low cost
set top box
controlled environments
numerical simulations
simulation study
dynamic environments
real world
robotic systems
digital video
simulation environment
virtual humans
vision system
genetic algorithm
neural network