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An Investigation of Head Motion and Perceptual Motion Cues' Influence on User Depth Perception of Augmented Reality Neurosurgical Simulators.
Hamza Ghandorh
Roy Eagleson
Sandrine de Ribaupierre
Published in:
VR (2018)
Keyphrases
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augmented reality
head motion
user interface
human computer interaction
single camera
eye tracking
facial expressions
eye gaze
gaze estimation
three dimensional
video sequences
keypoints
head movements