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An Investigation of Head Motion and Perceptual Motion Cues' Influence on User Depth Perception of Augmented Reality Neurosurgical Simulators.

Hamza GhandorhRoy EaglesonSandrine de Ribaupierre
Published in: VR (2018)
Keyphrases
  • augmented reality
  • head motion
  • user interface
  • human computer interaction
  • single camera
  • eye tracking
  • facial expressions
  • eye gaze
  • gaze estimation
  • three dimensional
  • video sequences
  • keypoints
  • head movements