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Champ versus Chump: Viewing an Opponent's Face Engages Attention but Not Reward Systems.
Ralph S. Redden
Greg A. Gagliardi
Chad C. Williams
Cameron D. Hassall
Olave E. Krigolson
Published in:
Games (2021)
Keyphrases
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data sets
building blocks
intelligent systems
biometric systems
multimedia
dynamic programming
feature points
complex systems
real time
information systems
management system
distributed systems
computer systems
visual attention