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Real-time Reflection using Ray Tracing with Geometry Field.
Shengying Li
Zhe Fan
Xiaotian Yin
Klaus Mueller
Arie E. Kaufman
Xianfeng Gu
Published in:
Eurographics (Short Presentations) (2006)
Keyphrases
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ray tracing
real time
image synthesis
graphics hardware
specular reflection
three dimensional
vision system
photorealistic
texture mapping
computer vision
computer graphics
viewpoint
geometric constraints