Overcoming challenges when teaching hands-on courses about Virtual Reality and Augmented Reality: Methods, techniques and best practice.
Ralf DoernerRobin HorstPublished in: Graph. Vis. Comput. (2022)
Keyphrases
- augmented reality
- virtual reality
- virtual environment
- computer graphics
- multi user
- human computer interaction
- markerless
- e learning
- virtual reality technology
- virtual objects
- computer animation
- mixed reality
- higher education
- virtual world
- three dimensional
- interactive virtual
- tangible user interface
- real environment
- virtual humans
- virtual laboratory
- live video
- gold standard