Secure peer-to-peer trading in small- and large-scale multiplayer games.
Chris GauthierDickeyCraig RitzdorfPublished in: Multim. Syst. (2014)
Keyphrases
- peer to peer
- computer games
- educational games
- online game
- game play
- serious games
- small scale
- imperfect information
- peer to peer networks
- overlay network
- electronic commerce
- video games
- game theory
- distributed computing
- game development
- game tree
- real world
- mobile games
- file sharing
- game theoretic
- small number
- e learning