Winning Regions of Higher-Order Pushdown Games.
Arnaud CarayolMatthew HagueAntoine MeyerC.-H. Luke OngOlivier SerrePublished in: LICS (2008)
Keyphrases
- higher order
- high order
- pairwise
- video games
- game theory
- computer games
- markov random field
- natural images
- region of interest
- nash equilibria
- input image
- parameter space
- low order
- game play
- game theoretic
- game playing
- lambda calculus
- game development
- game design
- educational games
- spatial relationships
- multi agent
- hidden markov models