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Virtual environment for processing medial axis representations of 3D nanoscale reconstructions of brain cellular structures.
Daniya Boges
Corrado Calì
Pierre J. Magistretti
Markus Hadwiger
Ronell Sicat
Marco Agus
Published in:
VRST (2019)
Keyphrases
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virtual environment
medial axis
medial axes
virtual reality
virtual world
shape representation
physical environment
medial axis transform
distance transform
endpoints
virtual characters
three dimensional
real time
information processing
interaction model