Fuzzy Theory Based Single Belief State Generation for Partially Observable Real-Time Strategy Games.
Weilong YangXu XieYong PengPublished in: IEEE Access (2019)
Keyphrases
- partially observable
- belief state
- fuzzy theory
- real time strategy games
- state space
- partial observability
- belief revision
- belief space
- reinforcement learning
- decision problems
- partially observable markov decision processes
- dynamical systems
- markov decision processes
- infinite horizon
- evaluation model
- fuzzy inference
- artificial intelligence
- fuzzy clustering
- dynamic bayesian networks
- literature review
- fuzzy logic
- utility function
- heuristic search
- lower bound
- multi agent
- partially observable markov decision process