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Teaching Programming with Graphics: Pitfalls and a Solution.
Luca Chiodini
Juha Sorva
Matthias Hauswirth
Published in:
SPLASH-E (2023)
Keyphrases
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computer programming
learning environment
e learning
optimal solution
computer graphics
cooperative learning
computer assisted instruction
introductory programming
computer vision
software engineering
simulated annealing
mathematical model
distance learning
web based learning
science education
programming course