Physically Based Simulation and Visualization of Fire in Real-Time using the GPU.
Samuel RødalGeir StorliOdd Erik GundersenPublished in: TPCG (2006)
Keyphrases
- real time
- graphics hardware
- gpu accelerated
- high fidelity
- gpu implementation
- low cost
- simulation model
- graphics processing units
- volume rendering
- programmable graphics hardware
- data analysis
- real time systems
- surgical simulation
- real time rendering
- information visualization
- volume data
- real environment
- interactive visualization
- mathematical model
- quality of service
- control system
- image sequences
- case study
- information systems
- neural network