Using Discrete Time Markov Chains for Control of Idle Character Animation.
Adam StreckThomas WolbersPublished in: CIG (2018)
Keyphrases
- markov chain
- markov processes
- finite state
- steady state
- state space
- transition probabilities
- random walk
- monte carlo
- markov process
- markov model
- transition matrix
- stochastic process
- monte carlo method
- stationary distribution
- sample path
- monte carlo simulation
- learning algorithm
- optimal control
- single server
- information theory
- control strategy
- optimal policy
- assemble to order systems