Alternate reality games: a realistic approach to gaming on campus?
Elizabeth A. EvansLaura ChristophersonBrian SturmEmily KingChad HaefelePublished in: SIGUCCS (2010)
Keyphrases
- computer games
- video games
- educational games
- game play
- game players
- serious games
- digital games
- games played
- game based learning
- multi player
- game design
- game playing
- mobile games
- nash equilibrium
- learning tools
- real time
- game theoretic
- real life
- virtual environment
- game development
- weighted majority
- learning games
- online game
- game tree search
- learning experience
- mobile learning
- game theory
- two player games
- real world