Smash and grab: The 0 ⋅ 6 scoring game on graphs.
Éric DuchêneValentin GledelSylvain GravierFionn Mc InerneyMehdi MhallaAline ParreauPublished in: Theor. Comput. Sci. (2024)
Keyphrases
- video games
- graph matching
- educational games
- hierarchical architecture
- game theory
- game playing
- computer games
- graph representation
- game play
- directed graph
- graph theoretic
- serious games
- series parallel
- graph clustering
- graph partitioning
- neural network
- graph structure
- graph theory
- nash equilibrium
- scoring model
- pursuit evasion
- real time strategy games
- game design
- graph kernels
- rapid prototyping
- game based learning
- virtual world