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Analysis of Gamification Strategies for Children's Safety Popularization Education Based on AR Technology.
Yan Hao
WenXi Wang
ZiYang Li
Meng Wang
Published in:
HCI (32) (2024)
Keyphrases
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st century
higher education
e learning
case study
data analysis
mobile learning
augmented reality
distance learning
web based learning
information society
early years
physical education