Login / Signup

Analysis of Gamification Strategies for Children's Safety Popularization Education Based on AR Technology.

Yan HaoWenXi WangZiYang LiMeng Wang
Published in: HCI (32) (2024)
Keyphrases
  • st century
  • higher education
  • e learning
  • case study
  • data analysis
  • mobile learning
  • augmented reality
  • distance learning
  • web based learning
  • information society
  • early years
  • physical education