Actor-Observer Asymmetry in Virtual Reality.
Shuo ZhouAndrea Stevenson WonPublished in: J. Media Psychol. Theor. Methods Appl. (2024)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- computer graphics
- augmented reality
- virtual reality technology
- three dimensional
- photorealistic
- computer animation
- force feedback
- interactive virtual
- multi sensory
- visual data mining
- collaborative virtual environments
- virtual museum
- computer interface
- real time
- virtual humans
- tangible user interface
- digital museum
- virtual space