Children's perception of phobogenic stimuli in virtual reality.
Cidália SilvaStéphane BouchardClaude BélangerPublished in: Int. J. Child Comput. Interact. (2022)
Keyphrases
- virtual reality
- tangible user interface
- virtual environment
- three dimensional
- computer graphics
- visual stimuli
- computer animation
- virtual world
- augmented reality
- young children
- photorealistic
- virtual humans
- interactive virtual
- image processing
- virtual reality technology
- virtual space
- visual data mining
- data mining
- virtual museum
- virtual training
- multi sensory
- virtual reality environments
- computer generated forces