Motivating students in distance programming learning using games.
Eleni SeralidouChristos DouligerisPublished in: SEEDA-CECNSM (2021)
Keyphrases
- computer programming
- learning process
- novice programmers
- learning analytics
- secondary school
- middle school students
- undergraduate students
- university level
- learning scenarios
- introductory computer science
- helping students
- students learning
- online learning
- high school students
- digital games
- learning environment
- learning platform
- introductory programming
- learning algorithm
- collaborative learning
- student learning
- learning computer programming
- programming education
- learning activities
- mobile learning
- computer assisted instruction
- learning games
- problem based learning
- student engagement
- computer science education
- board game
- java programming
- object oriented programming
- elementary school
- sixth grade
- introductory programming courses
- computer lab
- game development