Natural embedding of live actors and entities into 360° virtual reality scenes.
Vuthea ChheangSangkwon JeongGookhwan LeeJong-Sung HaKwan-Hee YooPublished in: J. Supercomput. (2020)
Keyphrases
- virtual reality
- man made
- virtual environment
- computer graphics
- augmented reality
- live video
- virtual world
- three dimensional
- photorealistic
- social networks
- interactive virtual
- computer animation
- computer vision
- virtual humans
- real time
- virtual reality technology
- force feedback
- virtual training
- multi user
- real scenes
- multiple objects
- pose estimation
- digital libraries
- social groups
- collaborative virtual environments
- virtual museum
- multi sensory