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Decision Making from Confidence Measurement on the Reward Growth using Supervised Learning - A Study Intended for Large-scale Video Games.
D. Taralla
Z. Qiu
Antonio Sutera
Raphaël Fonteneau
Damien Ernst
Published in:
ICAART (2) (2016)
Keyphrases
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video games
decision making
supervised learning
reinforcement learning
learning experience
semi supervised
adventure game
learning algorithm
case study
training data
training set
mobile devices
decision makers
computer games
learning tools