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StreetWise: A Valid Ecology for a Serious Game in a Secure Forensic Mental Health Setting.
Paul Hodge
Jacqueline Davis
Neil A. M. Maiden
Bradley Mann
Aili Nidsjo
Alan Simpson
Lisa Reynolds
Published in:
EUSPN/ICTH (2015)
Keyphrases
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serious games
mental health
virtual environment
video games
educational games
computer games
learning scenarios
game play
game design
game engine
learning processes
design principles
databases
game development
learning experience
authentication protocol
communication skills
case study