Effectiveness of an Immersive Virtual Environment (CAVE) for Teaching Pedestrian Crossing to Children with PDD-NOS.
Aimilia TzanavariNefi Charalambous-DardenKyriakos HerakleousCharalambos PoullisPublished in: ICALT (2015)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- computer graphics
- virtual learning environments
- educational software
- virtual reality technology
- virtual characters
- collision detection
- learning process
- primary school
- physical environment
- role play
- haptic interaction
- serious games
- learning processes
- real environment
- interaction model
- educational games
- blended learning
- context aware
- virtual space
- virtual training
- three dimensional