Negative Emotion, Positive Experience?: Emotionally Moving Moments in Digital Games.
Julia Ayumi BoppElisa D. MeklerKlaus OpwisPublished in: CHI (2016)
Keyphrases
- digital games
- positive and negative
- affective computing
- emotional state
- human emotion
- game based learning
- computer games
- learning environment
- educational games
- serious games
- game play
- facial expressions
- learning tools
- educational contexts
- digital game based learning
- game design
- learning management systems
- digital media
- emotion recognition
- gender differences
- virtual humans