Computer games in the developing world: The value of non-instrumental engagement with ICTs, or taking play seriously.
Beth E. KolkoCynthia PutnamPublished in: ICTD (2009)
Keyphrases
- computer games
- game developers
- game mechanics
- video games
- game design
- game play
- game playing
- digital games
- online game
- serious games
- board game
- game development
- quest atlantis
- information and communication technologies
- educational software
- educational games
- commercial games
- human players
- role playing game
- learning environment
- children learn
- digital storytelling
- game based learning
- interactive storytelling
- games based learning
- internet technology
- game ai
- synthetic characters
- e government