Resolving the conflict between High visual quality and high performance in Virtual reality applications keys to Rome project as case study.
Mohamed KhalilSameh OransaKarim OmarPublished in: DigitalHERITAGE (1) (2015)
Keyphrases
- virtual reality
- visual quality
- case study
- interactive virtual
- image quality
- virtual environment
- high frequency
- bit rate
- human visual system
- digital museum
- low bit rate
- three dimensional
- collaborative virtual environments
- perceptual quality
- reconstructed image
- computer graphics
- peak signal to noise ratio
- virtual humans
- virtual world
- error concealment
- compressed images
- quality assessment
- virtual reality technology
- virtual training
- perceptual distortion
- signal noise ratio
- high quality
- visual information
- rate control algorithm
- pattern recognition
- virtual museum
- d scene