Dynamic Difficulty Adjustment Using Performance and Affective Data in a Platform Game.
Marcos P. C. RosaEduardo A. dos SantosIago L. R. de MoraesTiago Barros Pontes e SilvaMauricio Miranda SarmetCarla Denise CastanhoRicardo P. JacobiPublished in: HCI (40) (2021)
Keyphrases
- data sets
- data structure
- real time
- web services
- synthetic data
- data points
- complex data
- data quality
- original data
- data collection
- probability distribution
- data sources
- data analysis
- input data
- data processing
- high quality
- training data
- data objects
- database
- learning process
- data mining techniques
- computer systems
- missing data
- experimental data
- data distribution
- network structure
- learning algorithm