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Handling occlusions in augmented reality based on 3D reconstruction method.
Yuan Tian
Yan Long
Dan Xia
Huang Yao
Jincheng Zhang
Published in:
Neurocomputing (2015)
Keyphrases
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augmented reality
reconstruction method
real scenes
image reconstruction
virtual objects
surface reconstruction
object surface
human computer interaction
computer vision
virtual reality
head mounted display
markerless
user interface
real environment
image sequences
live video
real objects