An Immersive Virtual Reality Application to Preserve the Historical Memory of Tangible and Intangible Heritage.
Lucio Tommaso De PaolisSofia ChiarelloValerio De LucaPublished in: VISIGRAPP (2: HUCAPP) (2023)
Keyphrases
- virtual reality
- augmented reality
- virtual environment
- tangible user interface
- virtual world
- computer graphics
- three dimensional
- computer animation
- virtual reality technology
- virtual space
- interactive virtual
- virtual training
- digital museum
- virtual humans
- mixed reality
- machine learning
- virtual museum
- real environment
- virtual reality environments
- collaborative virtual environments
- photorealistic
- multi user
- human computer interaction
- computer vision