A direct circuit experiment system in non-immersive virtual environments for education and entertainment.
Quang-Cherng HsuPublished in: Comput. Appl. Eng. Educ. (2005)
Keyphrases
- immersive virtual environments
- video games
- high speed
- e learning
- serious games
- multimedia
- mobile learning
- computer games
- analog circuits
- distance learning
- higher education
- educational technology
- st century
- elementary school
- mobile games
- interactive narrative
- web based learning
- circuit design
- synthetic characters
- blended learning
- learning strategies